In a world where prophecies are traded like baseball cards, players step into the shoes of a washed-up bard named Finn, who accidentally becomes the centerpiece of an outrageous prophecy that claims he will unite the warring kingdoms. As Finn navigates through trolls, dragons, and eccentric wizards, he must make choices that lead to hilariously absurd consequences. Players will engage in witty dialogue, craft ridiculous combinations of spells, and gather a ragtag team of misfit characters to aid Finn's journey. The goal is to fulfill (or completely misinterpret) the prophecy while keeping the fate of the kingdoms hanging by a thread. Each choice impacts the outcome of the story and leads to multiple comedic endings.