Whose Idea Was That, Anyway?

Whose Idea Was That, Anyway?

Just when you thought the best ideas were in the boardroom... Surprise! They're all disasters.

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In a bizarre world where the ideas of society manifest as tangible entities, you play as an underappreciated Idea Manager in a dystopian bureaucracy. Your job: to oversee the 'Idea Board' and manage the swirling chaos of concepts that have escaped into the real world. Each idea possesses its own quirky personality and set of problems, from overly ambitious 'World Peace' to a lazy 'Pajama Revolution.' As you navigate through surreal meetings, unpredictable brainstorming sessions, and passive-aggressive memos, you must solve conflicts, harness the chaos, and ultimately decipher which ideas are worth pursuing. The choices you make will not only shape the landscape of society but may also lead to your promotion—or your termination in the most hilarious way possible.