Whose Idea Was It Anyway?

Whose Idea Was It Anyway?

When life gives you lemons, just make lemon-scented hoverboards, right?

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In a quirky dystopian world where every decision is recorded by an omnipresent AI, you play as Max, a cynical idea broker who must navigate bizarre brainstorming sessions with eccentric clients in a dramatic race against time. Each idea session unveils absurd conflicts and ethical dilemmas, with multiple choices that lead to wildly different outcomes. From choosing whether to pitch a 'realistic' umbrella that breaks in the rain to a device that translates dog barks into human language, players grapple with the often ludicrous consequences of their imaginative endeavors. Will you maintain your sanity while trying to satisfy your increasingly outrageous clientele, or will you succumb to the chaos of creativity?