Whose Hellos Are These, Anyway?

Whose Hellos Are These, Anyway?

If ‘hello’ is a greeting, is ‘goodbye’ a negotiation?

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In a world where greetings have been commodified and are floating endlessly in the ether, players take on the role of Max, an underappreciated linguist turned rogue. Discover the underground culture of stolen hellos as you navigate quirky characters—each with their own convoluted relationship to politeness and social norms. Max must retrieve lost hellos from the clutches of a corporate overlord who has transformed simple greetings into a currency. Engage in strategic conversations that influence social dynamics and ultimately reclaim the right to speak freely in a world ruled by manufactured interactions.