Whose Hellos Are These, Anyway?

Whose Hellos Are These, Anyway?

If hellos could kill, I'd be a top contender!

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Set in a bustling metropolis where the line between the ordinary and the absurd blurs, players step into the quirky shoes of Max, an unassuming greeting card writer who discovers a strange supernatural phenomenon. Everywhere Max turns, he hears greetings—hellos, how-are-yous, and hi-there-s that seemingly come from nowhere. As Max investigates, they stumble upon a secret society of overly friendly apparitions who have a bet going on about the most creative hellos they can conjure. Players must navigate through quirky characters, solve hilarious dialogue puzzles, and decide whether to join the society or flip the script and teach them to minimize their small talk. The interactions are rich with comedic dialogue and involve quirky unexpected twists, like accidentally summoning more ghostly greetings every time Max tries to communicate. The choices players make shape how bizarre the world becomes, leading to multiple wacky endings.