Whose Hello Is It, Anyway?

Whose Hello Is It, Anyway?

Because in Noxville, even a 'What's up?' can cost you a limb.

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Step into the chaotic world of Noxville, a city where every greeting holds power and the ability to manipulate reality. Play as Sam, a quirky barista at the local café, who suddenly gains the ability to control people's fates with just a simple 'hello'. As you navigate an array of eccentric characters from talking cats to time-traveling historians, you must strategically choose how to greet them—each choice influencing their actions, relationships, and even the very fabric of Noxville's reality. Will you become the master of greetings and rewrite destiny, or get tangled in your own web of awkward hellos?