In a world where greetings have become a source of power, you play as Alex, a socially awkward conversationalist trying to navigate a dystopian city ruled by the Greeting Council. Players must engage in witty banter, dodging misunderstandings and faux pas while collecting unique greetings to gain influence and unravel a conspiracy to monopolize all social interactions. The story branches based on dialogue choices, leading to multiple endings and outcomes, encouraging players to explore the humor and drama of everyday communication.