Whose Hello, Anyway?

Whose Hello, Anyway?

If greetings can kill, then I'm packing my punchlines!

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In a quirky, alternate reality where greetings hold supernatural power, players assume the role of Max, a down-on-their-luck greeting card writer who finds themselves entangled in a web of intrigue involving rival greeting factions, secret societies, and unexplained disappearances. As Max navigates through this oddly charming world, they must craft perfect greetings that unlock secrets, forge alliances, and ultimately uncover the truth behind 'The Great Hello Heist'—a mysterious event that threatens the very fabric of social interaction. Players will face whimsical dilemmas, engage in clever wordplay, and make choices that dramatically influence their relationships with eccentric characters interacting through their art of greeting.