In 'Whose Hello, Anyway?', players step into the shoes of an unassuming office worker in a dystopian world where greetings are tightly regulated by a totalitarian Greeting Authority. Players navigate a day at work, facing absurd scenarios dictated by their co-workers' preferences on how to say 'hello'. Develop relationships, undertake bizarre quests to acquire the 'Greeting License', and use witty dialogue choices to influence your coworkers' feelings toward personal connections. Each choice leads to unpredictable outcomes, exposing the ridiculousness of social conventions and office culture in a hilariously dark narrative full of intrigue, sarcasm, and rebellion.