In 'Whose Hello, Anyway?', players step into the shoes of Max Maven, an underappreciated detective in a world where dialogue is currency and pleasantries can save lives. Max receives a mysterious package containing a cryptic recording of greetings from various fictional characters across different narratives. Each greeting holds clues that can unravel a grand conspiracy involving a nefarious organization that aims to eliminate the uniqueness of conversations. Players must traverse through wildly imaginative settings, interacting with quirky characters and solving ridiculous puzzles that challenge both wit and creativity. The gameplay emphasizes humor, creative dialogue choices, and the absurdity of misunderstandings, culminating in a hilariously dramatic showdown against the villain seeking to standardize communication.