In a dystopian future where emotional experiences are monetized, players assume the role of Harper, a heart-broker who trades and sells emotions like commodities. As Harper navigates through ethically gray areas of the trade, players must engage in a series of moral dilemmas and choices that affect their emotional intelligence, relationships with clients, and the very fabric of society. Dialogue choices shape the outcome of encounters, revealing hidden motivations and dark secrets. The ultimate challenge is to decide what it means to truly feel and if personal connections are worth the risk of heartbreak.