In a dystopian world where emotions can be harvested and traded like currency, players assume the role of an emotional broker named Tally. Tally navigates a city divided into districts based on the types of feelings they harvest—Joy, Anger, Fear, and Sadness. The catch? Tally begins to experience unexpected emotional surges from the hearts they handle, leading them to question the ethics of their profession. Players engage with a host of quirky characters, make choices that affect their emotional state, and ultimately decide whether to continue the trade or break free to reclaim what it really means to feel. Each choice leads to branching narratives, multiple endings, and a deeper exploration of the human heart (literally and metaphorically).