Whose Heart Is It, Anyway?

Whose Heart Is It, Anyway?

Trading hearts like Pokémon, but way less cute and a lot more emotional baggage!

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Set in a world where emotions are literal commodities, players take on the role of Max, a heart broker in a bustling metropolis. Max can 'borrow' hearts from those around him, temporarily experiencing their emotions to better relate to clients and make lucrative deals. However, when a mysterious client presents a rare, shattered heart, Max must venture through the intricate emotions of strangers, confront personal struggles, and uncover the heart's story. Players will navigate choices that impact not only their relationships but the ethical landscape of emotion trading. The game features branching paths and deep character interactions, all while addressing themes of empathy, identity, and the human experience.