In 'Whose Heart Is It, Anyway?', players step into the shoes of 28-year-old Ivy Hargrove, a talented but underappreciated ventriloquist in a city where emotions are harvested and traded as physical commodities. After a freak accident, Ivy wakes up to discover her heart is missing, leaving her with a chaotic mix of emotions shuffled into her collection of puppets. Players navigate a labyrinth of eccentric characters, from ambitious enforcers of the Emotional Trade Commission to whimsical street performers, as they solve riddles based on emotions and build relationships to reclaim Ivy's heart. Every choice influences Ivy's personality and emotional state, leading to different endings based on how she interacts with her past, her puppets, and the world around her. Will she find her heart, or will she trade it for fame?