Whose Heart Is It, Anyway?

Whose Heart Is It, Anyway?

I just wanted to fix hearts, not break the world!

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In a world where hearts are not just emotional centers but actual physical objects that can be traded, stolen, or worse, a group of 'Heartsmiths' gather during the Heart Festival to create, swap, and enhance hearts for their customers. Players take on the role of a witty, disillusioned Heartsmith who stumbles upon a plot to manipulate the Heart Festival's finale in order to control everyone’s emotions. Players must navigate social intrigue and confront a shadowy organization, using clever dialogue choices and moral dilemmas to influence groups and characters around them. The gameplay encourages players to forge alliances and make choices that impact the festival's outcome and ultimately define their own heart's desire.