In a world where emotions can be harvested and transferred, you play as a Heart Harvester whose purpose is to track down hearts filled with various human experiences—joy, sorrow, passion, and regret. The catch? Each heart has a unique personality and a backstory, and the more you collect, the more you unravel a corporate conspiracy led by a shadowy organization that seeks to control humanity’s emotional spectrum. As you interact with different characters to learn their stories, choices you make will alter not only the fates of the hearts you collect but also your own humanity. Can you save the human experience from monetization, or will you end up becoming just another cog in their emotional machine?