Whose Heart Is It, Anyway?

Whose Heart Is It, Anyway?

I don't need a therapist; I need a heart transplant...with better emotions!

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In a world where emotions manifest as tangible entities, players assume the role of an emotion collector named Alex. After a catastrophic heart surgery accident involving a revolutionary new device, Alex's heart is replaced with a collection of heterogeneous emotions from various people, leading to a cacophony of conflicting feelings. As Alex navigates their daily life, they must confront the owners of these emotions through interactive encounters, making choices that shape their understanding of the heart's value and humanity. The game evolves into a dramatic exploration of identity, societal expectations, and the essence of love, with players solving puzzles derived from emotional confrontations as they seek to piece together their lost self.