In a world where morality is bought and sold, players step into the shoes of a guilt merchant named Max who trades in the burdens of others. As the city of Moralis descends into chaos after a high-profile crime, Max must navigate a maze of old allies and new enemies, using their unique ability to manipulate guilt. Players will make decisions that affect not only the fates of the characters they encounter but also the overall morality of the city. Will they absolve the innocent, proliferate the guilty, or find a new path entirely? The intertwining stories present a rich tapestry of ethical decisions that lead to multiple endings, ensuring that every choice has weight and consequence.