In a world where guilt manifests as a physical entity, players step into the role of Alex, a guilt-bearer who must navigate a sprawling city where each district embodies a different aspect of moral transgressions. Players interact with characters representing various societal sins, like Greed, Betrayal, and Dishonor, to either absolve or acquit their guilt. As they gather evidence, forge alliances, and make choices that shape the narrative's path, they must ultimately discover whose guilt it truly is and how to confront it before the city succumbs to chaos.