In a world where every citizen carries a guilt that manifests as a spectral burden, you play as a quirky guilt-catcher. Your mission is to travel through various bizarre locations—such as a confessional booth that's a shuttle to outer space, a therapist's office on a carnival ship, and a courtroom ran by reluctant ghosts—to uncover the source of each person’s guilt. As you interact with a cast of eccentric characters and solve puzzles through witty dialogue, you’ll have to make choices that influence the outcome of the story. Will you exonerate them or let their guilt take them to oversized court? With each decision, the hilarity escalates as you juggle spectral weirdness with the concept of moral responsibility in a light-hearted way.