Whose Guilt is it, Anyway?

Whose Guilt is it, Anyway?

Looks like my clients are guilty... of giving me a headache!

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In a world where emotions manifest physically and guilt can be transferred from person to person, you play as an overworked public defender. Each case is a unique narrative adventure where you must choose how to handle clients accused of crimes they might not have committed. Engage in dialogue with witnesses, navigate a morally ambiguous justice system, and explore how guilt can shift and evolve. The decisions you make will affect not only your case results but also the emotional landscape of your city, creating a living tapestry of collective conscience. With each trial, unravel deeper societal issues and confront the question: Who really bears the weight of guilt?