In a dystopian future where emotions are quantifiable and guilt is a commodity, players step into the role of a 'Guilt Broker,' tasked with buying, selling, and trading various levels of guilt between individuals. Each encounter involves complex dialogues and choices that influence the emotional states of characters, leading to dramatic outcomes. Players must navigate a city divided by emotional wealth and poverty, unraveling stories of betrayal, redemption, and existential crises while confronting their own pasts and the guilt they've accumulated. With every decision, the player unearths hidden connections between characters, challenging their moral compass and understanding of guilt itself.