In 'Whose Ghost Is It Anyway?', players assume the role of Max, a struggling ghostwriter with an unusual talent: they can see and communicate with the spirits of famous authors who are stuck in the mortal realm due to unfinished business—often quirky or absurd. Set in a haunted publishing house, players must assist these spirits by helping them complete their last stories while dealing with rival publishers, literary gossip, and a mysterious curse that threatens to lock the spirits in the building forever. The game combines humor, drama, and the occasional spine-chill, as players navigate through amusing dialogue choices and unintended consequences in a world where every ghost has a story—but not all of them want to share.