Whose Call Is It Anyway?

Whose Call Is It Anyway?

Silence is golden, but I'm making diamonds.

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In a dystopian future where verbal communication has been outlawed, players step into the shoes of Tracer, a rebellious telepath working for an underground group called 'The Whisperers'. Players must navigate complex social situations and make critical decisions through silent conversations and telepathic exchanges. As they interact with quirky characters—an overzealous enforcer, a scheming inventor, and a mysterious telepath—each choice will unravel dramatic scenarios and comedic outcomes that challenge their moral compass and wits. Can you outsmart the oppressive regime while uncovering the secrets of your past, all without saying a single word?