Whose Adventure Is It Anyway?

Whose Adventure Is It Anyway?

If you think this is confusing, wait until you see my last draft!

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In a world where narratives collide, players take on the role of an overzealous Narrator, who discovers their recent adventure manuscript has gained sentience. Now characters are arguing over who gets to be the hero of the story, and it’s up to the player to mediate a humorous and dramatic narrative conflict. Craft dialogues, divert plot twists, and build alliances—all while maintaining a ludicrous level of self-awareness. Can you keep the story on track without losing your mind (or your narrative control)?