In a world where adventures are bought and sold, you play as a washed-up adventure broker who must navigate the chaotic marketplace of fantastical quests. Rather than embarking on traditional quests, you broker deals between eccentric heroes, zany sidekicks, and the bizarre creatures that populate these adventures. Players can influence the course of events by negotiating terms, setting up dramatic confrontations, or even throwing in a few absurd twists. Antics could include a superhero trying to negotiate a villain's superpower for a sandwich or a dragon demanding a better rent agreement. Each decision leads to wild outcomes, and humor is woven into every interaction.