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Who Takes It Away

Why mix feelings when you can just take 'em?

In a world where people can literally 'take' elements of others' lives—memories, emotions, and even talents—players assume the role of an ambitious life-thief named Alex. The game unfolds in a neon-lit city rife with emotional blackmail and memory theft, where Alex must navigate a network of rival life-thieves, each with their own motivations and backstories. Players will engage in intense dialogue choices, crafting alliances or creating enemies, while locking horns with a shadowy figure known as The Collector, who controls the market for stolen experiences. Can Alex liberate others while protecting what’s left of their own humanity? The fate of a metropolis lies in the choices you make.