In a near-future dystopia where reality TV has become the central governance structure, players assume the role of Harper, a reluctant contestant on a twisted game show. Forced to maneuver through outrageous challenges that highlight the absurdity of politics and power, Harper must gather allies, manipulate rival contestants, and navigate a barrage of ludicrous social media backlash. Players will make choices that influence not just the outcome of the show, but the revolutionary potential to bring change to a society obsessed with entertainment rather than democracy. Will Harper dismantle the farce or get caught in the ratings trap?