In 'Temporal Dissonance', players assume the role of a bumbling time-traveling intern named Max who is accidentally thrust into a web of time paradoxes. Forking narratives allow players to jump through pivotal moments in history—Winston Churchill's tea time, get-togethers with Leonardo da Vinci, and even a run-in with an overzealous robot from the future—after screwing up his time machine. Every choice ripples through history, creating humorous and dramatic consequences that affect people across time. Can Max navigate through a cacophony of timelines without causing catastrophic alterations to the present (or himself)?