In 'Relic Ruckus: Whose Is It Anyway?', players assume the role of a quirky archeological curator named Max, who must navigate the treacherous and absurd world of misclaimed relics and eccentric collectors. After inadvertently discovering a mysterious artifact linked to an ancient civilization, Max finds themself at the center of chaos as various factions - from treasure hunters to museum directors - vie for ownership. The game features interactive decision-making, where every choice can lead to absurdly funny situations and dramatic revelations. The twist? Each artifact has its own personality, narrated by a snarky voice that offers hints and humorous commentary. Players must solve puzzles, negotiate deals, and engage in playful banter to creatively reclaim what’s rightfully Max's - or at least make the absurdity entertaining.