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Quests & Quandaries

I came for oblivion, but I stayed for the plot twists… and the snacks.

In a reality where every character knows they're part of a story, you play as an uninspired quest-giver who is tired of the usual tropes. As you set off on a journey to seek true oblivion, you must navigate through bizarre realms filled with self-aware NPCs, overripe plot twists, and existential crises. Every decision you make will influence the outcomes, and you might just find that the most fulfilling adventures come from the absurd side quests and spontaneous character interactions rather than the main narrative. Will you embrace the chaos or succumb to the comfort of predictability?