In a world where quests are bought and sold like stock, you play as a veteran adventurer who has just been laid off from the Guild of Heroes. Frustrated with the corporate greed that has invaded the world of adventuring, you decide to embark on a self-directed quest to reclaim your agency. As you navigate through absurd and increasingly ridiculous challenges, your choices will impact the story in unexpected ways. Whether you're negotiating with a fish merchant who claims to have the secrets of a dragon's lair, or tricking a group of goblins into forming a union, each decision shapes your unique adventure in this satirical and interactive narrative. Can you reclaim your status as an adventurer, or will you become the punchline of the latest quest narrative?