Questception: Whose Journey Is It Anyway?

Questception: Whose Journey Is It Anyway?

Why finish my quest when I can ruin yours instead?

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In a world where quests are a universal currency, players take on the role of a Quest Designer navigating through layers of self-referential quests. You must craft, sabotage, and sometimes complete the journeys assigned to you by a myriad of unique characters—from a disgruntled knight seeking validation to a royal bard with questionable rhymes. Each layer provides new unexpected challenges that reflect on the very nature of storytelling, player agency, and the absurdity of quests in general. Choices affect not only the quests you embark on but also the overarching narrative strands, leading to wildly different endings as you spiral deeper into Questception.