In this absurdly layered interactive text-based adventure, players navigate through a series of quests that begin to intertwine and collapse into each other. You start as a hero tasked with saving a kingdom, but soon find yourself embroiled in quests within quests, as characters from each layer try to hijack your story for their own agendas. As you progress, players will encounter a quirky cast of characters who break the fourth wall, challenge their roles, and hilariously misunderstand the concept of heroism. Each decision you make influences not just your immediate adventure but also how other quests unfold. Can you keep track of what's real and what's just a subplot of a subplot?