In ‘Questception: Whose Adventure is it Anyway?’, players dive into a layered narrative where the boundaries of storytelling blur. You play as Alex, a quirky adventurer whose life is a story written by a chaotic group of storytellers. Each time Alex completes a quest, he finds himself in an even more absurd plot twist, from battling literal ‘writer’s block’ monsters to negotiating with characters created by the previous quest-givers who want their say in how the story unfolds. Players will craft dialogue choices, build alliances, and manipulate story arcs, often breaking the fourth wall and commenting on tropes and clichés from traditional games. Every decision sends ripples through the narrative, creating a rich tapestry of hilarious, unpredictable outcomes. Objectives could range from convincing a dragon that it's actually a misunderstood poet to launching a quest to reclaim stolen plot devices from an evil editor.