In 'Questception', players navigate a labyrinth of intertwined quests, each influenced by the choices made in previous layers of the adventure. You play as an overqualified, underpaid adventure guide who is tasked with leading a misfit group through absurd and convoluted scenarios that parody classic fantasy tropes. As each quest unfolds, players will discover that the characters they traverse with are fully aware they are part of a game, leading to witty banter, unexpected plot twists, and choices that can either save or doom each of their layers. Can you keep track of whose quest it really is, and find a way to unite the multiple destinies before it's too late?