In 'Questception: Who's the Hero, Anyway?', you play as Nova, a disillusioned sidekick in a world where quests can be stacked like layers of an onion. When the hero you serve (a classic, overly-perfect character) goes missing during an extravagant adventure, you must dive deep into a series of interwoven, self-aware quests to uncover the truth about heroism, choice, and personal agency. The lines between quest-giver, sidekick, and antagonist blur as you confront zany NPCs, battle ridiculous inner narratives, and even become the hero of your own story—if you can navigate the absurdity. Will you save your hero, or will you end up rewriting the rules of heroism as you know it?