In a world where quests are a business commodity, you play as Lurgan, a jaded Quest Architect who discovers that their new side project—a personal journey generator—has gone haywire. Each quest crafted leads you deeper into layers of stories, revealing sinister secrets about the corporation that controls the questing industry. Navigate through increasingly absurd scenarios, where the only way to progress is by manipulating the narrative itself, changing characters' objectives, and piecing together your own fragmented memories. Will you uncover the truth, reshape your reality, and make it out in one piece, or will the narrative consume you?