In a world where adventurers are constantly derailed by bureaucratic red tape, you play as an Arcane Administrator in the Hall of Quest Management. Your job is to oversee a ragtag team of eccentric heroes on their quests for glory while navigating the absurdity of delayed turns, endless paperwork, and baffling side quests. You must manage their requests, carry out ridiculous orders from your superiors, and if you’re lucky, somehow complete quests that don’t end with a total disaster. Can you keep track of whose turn it is, resolve their petty disputes, and help them actually get to the treasure before they all explode in chaos?