In a world where objects have minds and can claim ownership, you play as a down-on-their-luck claimant named Max who suddenly can hear the thoughts of inanimate objects. After a mysterious storm causes widespread ownership rights to go haywire, socks become sentient, and chairs develop egos. Max must navigate a chaotic city, uncovering relationships between objects and their previous owners, while attempting to reclaim their own lost possessions. Along the way, players can choose clever dialogue options to sway the attitudes of objects and navigate mind-bending puzzles to untangle the web of ownership, all while dodging the wrath of the local 'Claim Sound & Fury' police force.