In this unconventional interactive text-based game, you play as a sassy narrator who has become too self-aware and starts mixing up the stories of various genre characters. Each decision you make not only affects the characters’ journeys—ranging from a rogue space captain to a troubled Victorian detective—but can also alter the narrative structure itself. Do you want to throw an unexpected plot twist at the knight on a quest? Or perhaps switch the roles entirely, turning the villain into the hero? With witty dialogue, absurd scenarios, and a plethora of narrative threads to untangle, your goal is to stitch together a cohesive ‘plot’ while battling against your own conflicting desires for chaos or coherence. The game is filled with humorous dilemmas and metafictional commentary, keeping players on their toes as they unravel who the real puppet master of this narrative is.