In this interactive text-based game, players take on the role of a hapless programmer who has been sucked into their own C program, now trapped inside the chaotic world of monster structs and memory management. The programmer must navigate through various levels, each representing different challenges of struct optimization, monster creation, and memory allocation, all portrayed through witty dialogue and humorous situations. Players will encounter quirky monsters that embody programming errors and must solve puzzles related to struct alignment, padding, and data types to progress. But beware—each wrong choice could lead to wild crashes, glitches, or even the dreaded 'Segmentation Fault'.