In 'MetaQuest: Whose Adventure Is It Anyway?', players step into the shoes of a disgruntled Narrator who has lost control over their own story. Instead of guiding the protagonist through heroic exploits, clever puzzles, and epic battles, the Narrator must navigate a chaotic series of meta-level decisions that can alter the settings, characters, and outcomes of their own adventure. The game combines humor, absurdity, and self-awareness, allowing players to interact with characters who are aware they are in a story, leading to unexpected plot twists and witty banter. Players must juggle eccentric character requests, bizarre narrative arcs, and the absurdity of being the 'voice' directing an ever-volatile adventure. Will they regain control, or will they embrace the chaos and write a new kind of story?