MetaQuest: Whose Adventure Is It Anyway?

MetaQuest: Whose Adventure Is It Anyway?

I thought being the hero was hard—turns out being the author is even worse!

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In a world where narrators control the fate of characters, you play as a disenchanted protagonist who starts to realize they’re merely a puppet in a grand narrative contrived by unseen hands. Players must navigate a whimsical, ever-changing landscape influenced by audience choices, meta-commentary, and absurd challenges. Each location bursts with quirky characters, from dramatic narrators who over-explain everything to mischievous sidekicks with a penchant for breaking the fourth wall. Your goal? Break free from predetermined plots, rewrite your own tale, and maybe, just maybe, teach your narrators a lesson about canonicity and control.