In 'MetaQuest: Whose Adventure is it Anyway?', players are thrust into a world where narrative conventions collide, and the fourth wall is more like a suggestion. You play as a narrator who has accidentally found themselves trapped inside a game they are supposed to be directing. As you guide multiple protagonists through ridiculous challenges—like a philosophical debate against a talking couch or a dramatic face-off with a villain who has a flair for the dramatic—you'll have to juggle character arcs, plot twists, and absurd player choices. The fate of the story rests in your hands, but beware, the characters have unique personalities and may not always follow your intended script. Will you let them take control, or will you do everything you can to maintain the narrative integrity? The answers could lead to an epic conclusion or total chaos.