In 'MetaQuest: Whose Adventure Is It, Anyway?', players dive into a wildly unpredictable world where they control a troop of characters who awaken to discover they're in an unfinished choose-your-own-adventure book. In a whimsical landscape filled with absurd scenarios, each character harnesses their unique traits to navigate the farcical challenges presented by the plot which seems to change on a whim. As players progress, they must cleverly collaborate or sabotage one another by influencing narrative paths, all while avoiding the very meta pitfalls like authorial interventions and errant plot twists for an entertaining blend of strategy, humor, and chaos. Can you cleverly manipulate the narration to craft your own epic tale - or will you just end up as the punchline?