In 'MetaQuest: Whose Adventure is it, Anyway?', players step into the shoes of a hapless adventurer navigating an absurd world that is completely aware it’s a game. Players must interact with other characters, who are equally self-aware, turning every decision into a hilarious debate about the merits of narrative coaching, character arcs, and the ludicrousness of their own situations. Choices range from fantastical quests to outlandish arguments with NPCs about player agency. Will you craft your own destiny or let the game dictate your fate? The meta-narrative twists and turns as players must confront tropes, rewrite scripts, and take part in comedic skirmishes, contemplating the very essence of storytelling and what it means to be the 'hero' of your own adventure.