In 'MetaQuest: Chronicles - Whose Adventure Is It Anyway?', players take on the role of a hapless Narrator who has found themselves trapped within an unfinished text-based game. The narrative twists and turns as the Narrator engages with a quirky cast of overly self-aware characters—such as a knight who keeps questioning why he can't just use the 'skip dialogue' option and a rogue who insists on meta-commentary about character tropes. Players must make choices that influence not only the direction of their story but also the very rules and mechanics of adventure games as they try to escape the clutches of a chaotic story development team. Expect humor, dramatic dilemmas, and constant fourth-wall breaking in a quest that asks: 'What does it really mean to be an adventurer?'