Metamayhem: Whose Adventure is it Anyway?

Metamayhem: Whose Adventure is it Anyway?

Why fit in a genre when you can break the fourth wall on purpose?

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In a world where narrative logic is chaotic and characters can jump between stories at will, you play as a disgruntled ‘Narrator’ who has the ability to influence the choices of various misfit adventurers across multiple genres—from medieval fantasy to sci-fi space opera. As these characters bumble through their respective quests, you mix and match their motivations, throw absurd challenges in their paths, and watch the hilarious (and often disastrous) results unfold. Will you guide them towards heroism, or will their destinies end in complete metamayhem?