In a whimsical theater beset by strange occurrences, players take on the role of an aspiring playwright who discovers that spirits of historical figures inhabit the premises. These ghosts are dying to tell their stories but are stuck in a cycle of unfinished business. Players must engage with various whimsical and dramatic spirits to gather information, resolve their lingering issues, and create a groundbreaking play that will finally allow the ghosts to move on. Choices made throughout the narrative will influence the outcome of the play, resulting in multiple endings based on how the characters are portrayed and the stories told.